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                          inktransferp2p.h -  description
    begin                : Sun Mar 23 2008
    copyright            : (C) 2008 by Diederik van der Boor
    email                : "vdboor" --at-- "codingdomain.com"

 *                                                                         *
 *   This program is free software; you can redistribute it and/or modify  *
 *   it under the terms of the GNU General Public License as published by  *
 *   the Free Software Foundation; either version 2 of the License, or     *
 *   (at your option) any later version.                                   *
 *                                                                         *


#include "p2papplication.h"

#include <QBuffer>

 * Ink transfer class.
 * Windows Live Messenger 8.5 always sends winks as seperate P2P messages instead of directly
 * over the switchboard. It uses image/gif as a mime type. Live Messenger 2009 just uses the
 * switchboard and uses image/gif or application/x-ms-ink. Both clients allow receiving
 * switchboard transfers.
 * @author Antonio Nastasi, Diederik van der Boor
 * @ingroup Applications
00038 class InkTransferP2P : public P2PApplication

    // The fixed session ID used by all ink transfer sessions.
    static const unsigned long SESSION_ID = 64;

    // The constructor
                           InkTransferP2P( ApplicationList *applicationList );

    // The destructor
    virtual               ~InkTransferP2P();

    // Hide standard informative application message (e.g. user invited, cancelled)
    virtual void           showEventMessage( const QString &message, const ChatMessage::ContentsClass contents, bool isIncoming );
    // Show a message to notify about a system error.
    virtual void           showSystemMessage( const QString &message, const ChatMessage::ContentsClass contents, bool isIncoming );
    // Read the buffer, send the inkReceived() signal.
    void                   showTransferComplete();

    // Called when data is received
    void                   gotData( const P2PMessage &message );

    // Signal that an ink image was received.
    void                   inkReceived( const QString &base64ImageData, const QString& contact );

    QBuffer                inkBuffer_;


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