/*************************************************************************** chatinformation.h - description ------------------- begin : Sat Jan 18 2003 copyright : (C) 2003 by Mike K. Bennett email : mkb137b@hotmail.com ***************************************************************************/ /*************************************************************************** * * * This program is free software; you can redistribute it and/or modify * * it under the terms of the GNU General Public License as published by * * the Free Software Foundation; either version 2 of the License, or * * (at your option) any later version. * * * ***************************************************************************/ #ifndef CHATINFORMATION_H #define CHATINFORMATION_H #include <qstring.h> // Forward declarations class ContactList; class MsnNotificationConnection; /**A container for neccessary chat information. *@author Mike K. Bennett */ 00031 class ChatInformation { public: // The constructor for a user-started chat ChatInformation(MsnNotificationConnection *parent, const QString& handle, ContactList *contactList); // The constructor for a contact-started chat ChatInformation(MsnNotificationConnection *parent, const QString& handle, ContactList *contactList, const QString &ip, int port, const QString &authorization, const QString &chatId); // The destructor ~ChatInformation(); // Return the switchboard authorization const QString& getAuthorization() const; // Return the contact-started chat verification id const QString& getChatId() const; // Return the handle of the contact this is a chat with const QString& getContactHandle() const; // Return the pointer to the list of contacts ContactList* getContactList(); // Return the switchboard server ip const QString& getIp() const; // Return the notification connection that spawned this object MsnNotificationConnection *getNotificationConnection() const; // Return the switchboard server port const int& getPort() const; // Return whether the user started the chat bool getUserStartedChat() const; // Set server information void setServerInformation( const QString& ip, const int& port, const QString& authorization ); private: // Private attributes // The authorization used to connect to the switchboard server QString authorization_; // The id of the chat, used for authenticating a contact-started chat QString chatId_; // The handle of the contact being chatted with QString contactHandle_; // A pointer to the notification server's contact list ContactList *contactList_; // The switchboard server's ip QString ip_; // The notification connection that spawned this object MsnNotificationConnection *notificationConnection_; // The switchboard server's port int port_; // Whether the user (true) or the contact (false) started the chat bool userStartedChat_; }; #endif